Character modelling , animation in Maya
$30-250 USD
Pagado a la entrega
The studio requires a maya artist to convert sketches into 3d characters containing basic motion animations.
The characters (toons) are expected to be rendered with skin, bones, and movements. A number of 8 characters will be required to be rendered. The artist will bee expected to work in close association with the studio during the development process.
The sketches will be provided on finalization of project bid.
The bidders should include a qualitative portfolio of work from maya and other dcc tools.
A portfolio focussed on character modelling is expected. These characters will be used in 3d Game development, hence an experience in modelling for games will be preferred.
Nº del proyecto: #1051456
Sobre el proyecto
32 freelancers están ofertando un promedio de $298 por este trabajo
Hey.. Before i say anything please click on this link to get an idea about myself....www.neelcraft.blogspot.com.....Now please check your pm..Thank you
I am very interested in doing the project. I have a lot of past experience of the same type of work. I believe I can drive your project to a success.
Hi, my self ajay kain i am a 3D artist i have more than four year experience in cg industry as 3D Artist i have done lots off projects for gaming and commercial ad.
Hi, I'm Anne from Telefar Technologies Asia Pacific. Telefar Technologies with branches in Singapore, India and Vietnam has a large team of 40 members with expertise in 3d modelling, animation, Rendering, Inter Más