We are looking to create a Tower Defense game in J2ME but with balloons.
See example of the game concept in this online game:
[login to view URL]
(It is not allowed to copy graphics or sounds from online version, that would be not legal)
Our version of this game will be called: "Balloons Blockade"
The game will have same concept of stages, difficulty levels and game play like in online example.
## Deliverables
timelines for the project:
1. Have graphics and sounds ready for review
2. First demo (on a single handset Sony-Ericsson 240x230 W995)
3. Fully functional prototype (on a single handset Sony-Ericsson 240x230 W995)
4. Complete beta version of game (after all remarks/comments from us were fixed) (still on a single handset)
5. Creating builds to all handset types on our list
6. Providing promotional material
Each of these task should be completed with-in 4 days reaching a total of 24 days for the project. Updates are expected every 3 days max.
Project outline:
1.Paz-Interactive provides agame concept and some guide lines. All aspects of game development are coder’s responsibility.
[login to view URL] provides: Graphics,sounds, game-play, etc. All of these must be in high-quality. Note that it isnot allowed to use the original material (graphics, sounds, etc) from onlinedemo, if we provide such link to you.
[login to view URL] application mustsupport the attached list of handsets.
[login to view URL] for this projectmust not be delayed.
[login to view URL] will include betastage where a fully functional game. Beta will be provided in a single build(Nokia 240x320 N95 handset). After review by Paz-Interactive there might be afew change-requests of comments to be done by coder.
[login to view URL] is consideredcompleted when all builds are provided and pass QA.
[login to view URL] must includepromotional material as described in the attached document.
[login to view URL] end of the projectcomplete source code needs to be delivered to Paz-Interactive.
[login to view URL] should include thefollowing menus:
[login to view URL] screen at load time??" Splash screen displays Paz-Interactive and Cellulup logo on a white screen [login to view URL] PAZ logo should fly in from the top of the screen and reach the middle ofthe screen. The Cellulup logo should fly in at the same time from the bottom ofthe screen and reach the middle of the screen. Fly effect should take about 2seconds. Then they both remain there for at least 2 seconds. All and all splashshould take about 4 seconds (or longer if game load time is longer)
[login to view URL] menu screen ??" Nice andrelevant background, game name in nice font at the top, menu items for: start,instructions, help, about, hi-score and exist.
[login to view URL] screen ??" relevantbackground and the text: “Paz-Interactive Ltd.?? <new line> “Entertainment??<new line> “Innovations?? <new line> and then Paz-Interactive logo.
[login to view URL] screen ??"detailed instructions about game play, rules, etc’.
[login to view URL] scores ??" (if relevant)allow users that make it to hi-scores to insert their names
10.? Updates on project progress & status are required every 3days.
11.? Note: for iDEN builds - JAR+JAD name should not exceed 20characters.