java OpenGL developer
$750-1500 USD
Pagado a la entrega
I have an application written in Java with JOGL using GL2 that I need to re-write in GL3 or GL4 (preferred 4). The existing software is used to display multidimensional data by using that data to represent location (x,y,z), colors (r,g,b,a), and object size (l,w,h). I currently use GLUT to do the shapes and TextRenderer to do text labels. The data changes dynamically in the application and can be animated as over-time information. Unfortunately all of the GL2 methodology is no longer viable (all the text is rendering wrong and some of the objects no longer render). All of my research has led to the need to upgrade and start using VBO's, shaders, programs and all that jazz. I do not seem to understand it well enough and the online examples do not work for me. I am hoping to have the project done in the next 2 weeks. What I am really after is an expert to give me example code to work with in my primary application. I am not looking for someone to just do it all for me.
A previous version of the software (for windows, I now use Mac) that will give you an idea of what it does can be found at [login to view URL]
Let me be VERY CLEAR: I am not looking for someone to write a replacement application. Rather, I need someone to write an example application that will perform specific functionality on a test set of data. I will use this code to then write the formal application.
A previous version of the software (for windows, I now use Mac) that will give you an idea of what it does can be found at http://www.elbirttechnologies.com/software/etv.html.
I cannot give out any code until a NDA and agreement are made.
Nº del proyecto: #11791007
Sobre el proyecto
18 freelancers están ofertando un promedio de $1381 por este trabajo
Hello, I have read what you exactly need, however I would like to ask you a few questions. I do work smart and do not rest until I get the job done. Please feel free to ping me anytime so we can have a detailed discus Más
Hello, expert in Java OpenGL programming here. I have a good background working with JOGL and modern OpenGL 3 and 4 (if you are on a Mac you will want to use max OpenGL 4.1 since this is the maximum version supporte Más
Hello, I understood the initial scope of this project. Although i want to discuss further this job in order to prepare the final concept for this project. After Complete discussion over the call or in chat, i wi Más
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