The job consist to make character animation with blender. Everything is given as source, only Action are to be created. The style must be smooth.
The job consist to make 3 differents animation for a character, player sit-in sit-out and sit-idle. The animations must affect only the player and the chair. Check below the delivrable
* Animations must be short, range [1-3] seconds
* you can make what you want, you can copy like actarus go into the head of goldorak. the player that jump on its chair while make an air style looping. Funny animations and others.
* The result must be in the blender file 2.46 given as source
* You must preserve the mesh and skeleton structure, it means you are just supposed to add Action in the scene
* you must provide one sit-in animation, one sit-out and one sit-idle.
* the sit-in animation and sit-out animation must start and stop to the first frame of the idle-main animation. The last frame of sit-in animation must be the first frame of sit-idle animation
* the player when sited must be in a coherent distant from the table to do action (take its cards, bet some chips)
* before achieving each animation, you will have to send an draft version for validation, before producing it with details.
There are two view layers in the source file, one with the full preview and the other only withthe character and chair. The view where there is only the character and the chair is the one editable.