Making Clothes for a 3d Engine. -- 2
R$90-750 BRL
Pagado a la entrega
We need someone with the ability to make highly detailed mesh clothing for avatars, references will be given. Its essential that the modeler is able to take the first high poly model to a low poly version, so its sustained by the engine (we are talking at about 25.000) polys a piece, we can of course, link in game, if needed, but this is a idea. We are looking for a long lasting partnerhsip and jobs from us, if the styles and methods are rights, will come in about 3-4 times a month or more.
We also require UV Maps, Spec and Bump/Normal Maps as long as Occlusion and Baker Maps.
Att and looking forward to hearing from you,
Anna Paola
Nº del proyecto: #11936316
Sobre el proyecto
21 freelancers están ofertando un promedio de R$598 por este trabajo
Hello Anna I have a best team in ZBrush and 3D modelling. please contact me to discuss the project in private chat to clear some doubts. Best Regards Ajay
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Thank you for posting project on freelancer ,I saw your job description, and yes, I am very positive for this project. & I will complete this on time ! .You Will get a regular updates on the progress of the project. I Más
Hi, I have a good experience in modeling and rendering of various subjects. There are many examples, it's interiors, exteriors, electronic equipment, furniture, decoration, transportation, shoes, household items, anima Más