--Languages--
X86 assembly, C/C++, Java, C#, MySQL, PHP, ASP.Net, HTML, CSS,Visual Basic. Additionally have extensive experience in shader programming with HLSL, Cg, and GLSL.
--APIs--
Win API, X-Windows, Direct 3D, Direct Sound, Direct Input, Open GL, Open AL, FMOD, SDL, and general Unix, ANSI, and C/C++ APIs, WinSock and Unix based Berkely sockets, Novodex Physics, Tokamak Physics, FreeType Font API
--Skills--
Software design programming methodologies including “Waterfall”, “Agile Programming”, and “Extreme Programming.” Knowledge of design patterns, algorithms, and data structures. General PC support, ability to work creatively on a team. Extensive experience working on projects including 3d graphics, physics, networking, UI development, and mathematical analysis. Recent work includes implementations of lighting and shadowing engines in addition to graphical user interfaces and mathematical utilities such as a matrix solver and a root solver.