Render 37 fabrics on 3d objects in 3D studio max.
Summary
Suitopia offers tailor made suits where customers design and order their suits on our website. The model that shows the current design is constructed of images placed in different layers. The images are rendered from objects drawn in 3D Studio Max. The rendering process is made from one photo of the fabric, then applied on the 3D objects. After rendering it is needed to apply some masks in photoshop. The objects can be used for rendering in other software as well, we have tested for example Keyshot. Some of the fabrics are striped or has other patterns and might be adjusted a bit afterwards for images to look good together.
Some of the fabric fotos has a ruler onto it. Use same distance on all fabrics even if there is no ruler on one fabric.
Details:
- For ten fabric render all 94 images needed for the model
- All images should be in two copies: One high definition and one low definition.
- Image format should be 700px high and 423px wide.
- All images should be named like in example folder attached to this project.
- Light and shine should be used so that it is as close to photo as possible.
- All 3D objects and PS masks will be sent when project has started.
Attachment
- Image of a full suit built by rendered images
- One photo of each of all fabrics to be rendered.
Example
- See and try out the designer on our web page at [login to view URL]