Looking for an animator to animate our 2D character with the animated bone target technique. Needs to be done with the 2D rigging available in Unity 3D, using the plugin Puppet2D ([login to view URL]).
Tasks:
1- Create components of the character for Puppet2D in Photoshop or Illustrator.
2- Rig the character in 3 state (front, 45°, profile)
See attached file for an overlook of the character we want to give life to!