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Create a realistic looking human face material for realtime engine (unity) for physically based shading

€250-750 EUR

Terminado
Publicado hace casi 9 años

€250-750 EUR

Pagado a la entrega
I have a high-poly model of a human head. It will be the "heart" of my unity driven teaching application (face reading). It will be represented in a HDR / IBL environment. I need help in generating all needed maps that will define the material: diffuse, specular, normal (and occlusion). Foto based maps will not work! The human is a "in-between" male and female of a non specific age, thus. For the most realistic look i need very detailed normal texture(s), showing the main 5 different types of pores in the parts: chin, cheekbones, forehead, nose and temple. Wrinkles need to be realized in a second normal map, especially around the eyes and lips. The diffuse map needs to show some specles and irregularities. All maps in 4K PNG and also as unmerged PS files (e.g. the specles as one layer). The model must not be modified.
ID del proyecto: 8154503

Información sobre el proyecto

8 propuestas
Proyecto remoto
Activo hace 9 años

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Avatar del usuario
Here is breakup of work: Uv unwrap Pores sculpting in zbrush Normal baking after that texture start....................................................................................................................
€300 EUR en 8 días
4,8 (11 comentarios)
5,1
5,1
8 freelancers están ofertando un promedio de €367 EUR por este trabajo
Avatar del usuario
Hello Sir, i have 10 year experience. i can do any kind of 3d graphics works. i have attached some of my best works in my profile kindly check it .if my work satisfy your needs then pay me and i am sure it will you can check my ratings, that will be a great if you give me a chance to provide you the best work in Freelance at affordable price.....Thanks
€388 EUR en 4 días
4,7 (99 comentarios)
7,0
7,0
Avatar del usuario
Hi , i have experience doing what you need, i can make the 4K maps with all the maps you might need (curvature , occlusion, height, etc) even procedural material so you can make older skin for example in realtime in Unity3D.
€555 EUR en 10 días
5,0 (4 comentarios)
3,9
3,9
Avatar del usuario
Hi, Please give me opportunity to work for you in 3D and 2D.I have well experience in this field of 7+ years. I have expertise in in 3D and 2D. There will be no delay in my work I have read your project description, I can do work in 3D and 2D for you as per your requirement, I will give you high quality and fast work.I will work to your satisfaction. I am Deeply interested in your project and also I am ready to start immediately. Hoping for your soon Reply. Thanks and Regards Shweta
€400 EUR en 3 días
4,0 (1 comentario)
1,4
1,4
Avatar del usuario
I can have this project completed in one week using industry standard Substance PBR textures. I also can export textures by texture channel as well. Thank you for your consideration
€250 EUR en 10 días
0,0 (0 comentarios)
0,0
0,0
Avatar del usuario
hi, I am very interested in your project feel free to review my profile page, I experienced into 3d(modeling & animation) and illustrator expert in 3dmax, photoshop, adobe illustrator, affter effect let me know if you're interested to working with me Thanks,
€555 EUR en 3 días
0,0 (0 comentarios)
0,0
0,0

Sobre este cliente

Bandera de GERMANY
Hamburg, Germany
5,0
9
Forma de pago verificada
Miembro desde abr 23, 2015

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