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GameBoyAdvance Emulator > LuaSocket > Java Bridge > Twitch.tv Chat

$10-30 USD

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Publicado hace casi 9 años

$10-30 USD

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Ok, before anything, all info is in another thread of mine here: [login to view URL] -Pretty short thread as a whole, so just read through so you know what I'm talking about here. Basically: How do I code a Twitch bot that receives commands from a Java bridge and then posts in the Channel chat based on the commands it receives? Diagram: [login to view URL] (Ignore the Twitter & LiveSplit parts for now) What I'm doing is running an emulator for a Pokemon Yellow Speedrun bot (which runs by a Lua script). The bot runs perfectly fine. However, the Lua Console gives outputs based on what happens live in-game via the Lua bot script. Example: [login to view URL] The outputs are the numbered ones, in the red squares. The other text I don't need to show up (except for when the game resets). So....as the game plays, it gives outputs to the Lua script console (the commands I guess), which get pushed (or maybe pulled from?) to the Java Bridge (the code that connects to the Twitch chat bot), then the Twitch bot chats in the Channel each time a command is sent to the Bridge via LuaSocket. Any ideas? Ugh. I need as much help as possible & good directions please! Short version: Here's exactly what I'm trying to do: The script reset the game, the console logs it in the output. That message (console output) gets pushed through a LuaSocket, then to some Java bridge (which connects with the chat bot), and then the chat bot itself says the console output on chat by itself. [login to view URL]
ID del proyecto: 7708191

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