I am a passionate gamer with over a years of experience in Unity. I have developed several 2D/3D games and interactive applications for mobile/VR/AR.
Areas of expertise:
- Multiplatform 2d/3d development for iOS, Android, Facebook and Web
- UI/UX, Game design and Level design
- Multiplayer programming: Real time and Turn based (Photon, Nakama etc)
- Particle Systems, Animations, Physics
- AR, VR (Vuforia)
- Engine scripting and Shader programming
- AssetBundles Loading (3rd-party assets/frameworks integration)
- Optimizing performance
- Native plugins programming
- Localization, XML/Json/SOAP, Serialization
- Ad Networks integration (Chartboost, AdMob, Unity Ads, AdVungle etc)
- Social integration (Facebook, Twitter, Google Plus, Instagram etc)
- Game algorithms (AI)
- Analytics integration (Google Analytics, Flurry, etc.),
- Push notifications
I am well versed with development using version controls including SVN, Git, Bitbucket, etc. and Project Management/Bug Tracking Tools like Basecamp, Asana, Trello, Zoho, Mantis, BugZilla, etc.
I follow Agile Development Methodology (Scrum) to ensure constant clear client communication.
In general, you can count on me as I believe in strong work ethics, strictly follow deadlines and fulfill all my commitments.